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Audiosurf is an IGF Award winning puzzle/rhythm hybrid game. Its track-like stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music.
Loops: When the song is not intense, you head up the loop. Rite when the music picks up and gets loud/intense, you fly down the loop!
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Jumps: When there is a spot in the music where there is a puase/the sound stops, you fly off a cliff thing into the air. You land when the music picks up again.
I would like to see more/better support for Wine (GNU/Linux). Currently the game is quite playable but there are some outstanding issues that don't allow the game to get the gold or even platinum rating it deserves.
Since it's so cheap and simple, it's very easy to tap into the GNU/Linux (or Mac) market, if only the few outstanding issues could be fixed.