If you're using the lasso select tool and get too near an object on the wall, it selects this object. And by the time you notice that you selected an object on the wall inadvertently, it'll be part of the new pile.
And since there's no undo, you have to manually get the object out of the pile and move it back on the wall. This can be an issue if there are too many icons in the pile, because if it gets broken, the icons go flying and can sometimes be stuck in midair...
When facing one of the side walls, left or right and double clicking it so that it views that wall, it is really difficult to move stuff around that is on the wall. Most of the time, when trying to select something, it brings up the lasso for multiple objects and it selects stuff on a different plane then what I want...
The current workaround is moving objects around from the top down view, but it only allows use of a set amount on the wall since you can't see the entire wall...
I found a glitch about the walls:
When you're zoomed on a wall, if you take an icon and move it as high as possible, the icon flies on the other side of the desk...
When I double click on icons pinned to the wall, they usually fall down. How about a fix the current system so that you need to click and start dragging the icons before they get loose? Now they get loose instantly when I click them.
the pinned up items stay up even after i switch to infinite bumptop view. it doesn't make much sense since there's no walls and the icons become very hard to distinguish. plus the pinned up icons can't be piled, so i have to make each of them fall down. but then if i want to go back to normal view, i might have to pin each of them back up.
could pinned up items just disappear in infinite view and reappear in normal view?