See regular flash traces?
Hi there, firstly great debugger, thanks for sharing. I was wondering if there was a way to display regular traces through the debugger which would be helpful for libraries that already have traces scattered around them that I might need to read.
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Inappropriate?I don't know a direct solution for this problem, the easy way would be to overide the default trace function and pass the string to De MonsterDebugger, but to do that on a global scale you should work with nasty _prototype changes (hacks). But I'll see what I can do.
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Inappropriate?Update: I found out that the only way to get regular flash traces displayed in De MonsterDebugger is for a user to have the Flash Debug Player installed and configured so we can read the flashlog.txt file. Off course De MonsterDebugger can configure the player for you, BUT... There is a bug in Adobe AIR that locks the flashlog.txt file so no other Flash file can write into it. As you know De MonsterDebugger is made in AIR and therefore also locks the flashlog.txt file. The bug has already been reported but there's no update available yet. If this bug gets fixed we can implement this feature.
Hope this helps to understand the problem.
Cheers,
Ferdi Koomen -
Inappropriate?Great to know you are doing all you can. I am starting to abstract tracing in all my classes - using my custom function myTrace() instead. This way I can do what I like - trace, monster trace, or do nothing.
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Inappropriate?That is a good solution for now. I hope that we can find a nice way to work around the issues in the next major version in AIR 2.0. We'll keep you updated!
Cheers,
Ferdi Koomen
Lead Developer @ De Monsters
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