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Actions not being executed during simulation

I have a screen that's full of objects of which I want to change the state/visibility when a certain button is clicked. Specifically, I want to enable a quantity of objects that are disabled, some elements turned from invisible into visible, and some elements from visible into invisible.

However, this does not seem to work as you can see here: http://www.cygno.com/remco/2009-08-18...

It somehow only seems to execute the *first* action and ignore the rest. What gives? It looks like a bug to me, or am I overlooking something obvious?
 
sad I’m a bit frustrated
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