Recently active topics in GameLayers about PMOG
  • 2 Replies 2 Followers

    lost beta key Last reply on April 28, 2008 05:12.

    I accidentily deleted my beta invite email and then my trash got emptied. I had signed up!
    Glitch012 Glitch012 reported this problem on February 26, 2008 16:16. It's tagged beta key lost help
  • 2 Replies 3 Followers

    How do I get into the PMOG beta Last reply on April 28, 2008 04:31.

    how do I get into the beta
    grunt grunt asked this question on April 26, 2008 17:59.
  • 0 Replies 1 Follower

    lost the pop ups

    Pmog - I just finished running my third mission, by Merci, I want to do another, and have lost the pop up windows in the bottom right hand corner. I tried re-logging and restarting firefox. Not sure what's going on.. Any advice? I'm user "chaaa"
    travis gillen vaughn skinner travis gillen vaughn skinner asked this question on March 15, 2008 18:43. Swordage also has the question travis gillen vaughn skinner asked. It's tagged pmog
  • 4 Replies 4 Followers

    Toolbar Not Working! (Different Problem to the Others) Last reply on April 25, 2008 09:49.

    So, I signed onto PMOG and downloaded the toolbar, after installing it my whole profile comes up, the icons work, but the toolbar and text in the toolbar is white. This means I can't see anything, or know what's actually going on.

    I'm using the newest version of firefox with a custom style (red shift) on, could that be the problem?
    DevilAsh DevilAsh reported this problem on March 01, 2008 11:27. PhilStol joined DevilAsh and 2 other people reporting this problem. It's tagged toolbar, and bug
  • 0 Replies 1 Follower

    please add player ignore lists / killfiles

    Feature request: please add a mechanism for ignoring a specified list of other players. This would have the effect of making all their actions completely invisible to you: you don't receive messages from them; nothing they have done shows up in your searches; you don't see their portals, lightposts, crates, or missions; you do not trip their mines; they cannot leave anything on your profile or attach a St. Nick to your character. If the ignored player attempts to interact with you they should receive a notice that you are ignoring them, and they shouldn't lose the tool they tried to use (if any).

    I realize that this could take some of the fun out of the game - a player could theoretically ignore almost everyone and thus render themselves immune to mines etc. - but I think you can rely on people to realize that that wouldn't be any fun, and play accordingly. And there *will* be griefers, so we need defenses against them.

    Oh, also, to the maximum extent possible, ignore lists should work by *player* instead of *character*, so you can ignore someone and all their sockpuppets go away too.
    zwol zwol shared this idea on April 22, 2008 18:47. It's tagged player, and ignore
  • 4 Replies 3 Followers

    Please make the Invite Friends feature more obvious Last reply on April 22, 2008 18:33.

    This could be made a lot more obvious. Perhaps you could add a link on the top nav bar with a number of available invites like this: invites left (2).
    Thor Muller Thor Muller shared this idea on February 07, 2008 20:30. Zyxistal liked Thor Muller's idea. It's tagged ui, and invites
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