Recently created topics in GameLayers about PMOG
  • 0 Replies 1 Follower

    Email address already in use?

    I'm trying to sign up but it says my email address is already in use? I can even request a password change and it comes to my email, but I have no idea what the login id might be. Help?
    usernamehere usernamehere asked this question on May 05, 2008 21:21. It's tagged email
  • 2 Replies 2 Followers

    Advanced to level 3 without creating mission Last reply on April 30, 2008 21:36.

    I advanced to level 3 without creating a mission because I reached the DP required for for level 4.
    profile: http://pmog.com/users/4braham
    Abraham Williams Abraham Williams reported this problem on April 30, 2008 21:05. It's tagged pmog, mission, and bug
  • 0 Replies 1 Follower

    Tab Mix Plus and PMOG cause high CPU?

    PMOG toolbar seems to be causing Firefox 2 to use at least 30% CPU, up to 50% at times. I went through all of my other extensions disabling and it looks like Tab Mix Plus is the one interfering and causing the high processor usage.
    whiteguy013 whiteguy013 reported this problem on April 29, 2008 17:37. It's tagged toolbar, and pmog
  • 2 Replies 2 Followers

    Error -228 when trying to install PMOG addon Last reply on April 30, 2008 06:33.

    When I try to install the firefox addon, I get error -228. I am running the latest version of firefox 2 and Win XP Pro. HELP!

    FriarL
    friarl friarl reported this problem on April 28, 2008 13:56. It's tagged -228 firefox addon
  • 2 Replies 3 Followers

    How do I get into the PMOG beta Last reply on April 28, 2008 04:31.

    how do I get into the beta
    grunt grunt asked this question on April 26, 2008 17:59.
  • 0 Replies 1 Follower

    please add player ignore lists / killfiles

    Feature request: please add a mechanism for ignoring a specified list of other players. This would have the effect of making all their actions completely invisible to you: you don't receive messages from them; nothing they have done shows up in your searches; you don't see their portals, lightposts, crates, or missions; you do not trip their mines; they cannot leave anything on your profile or attach a St. Nick to your character. If the ignored player attempts to interact with you they should receive a notice that you are ignoring them, and they shouldn't lose the tool they tried to use (if any).

    I realize that this could take some of the fun out of the game - a player could theoretically ignore almost everyone and thus render themselves immune to mines etc. - but I think you can rely on people to realize that that wouldn't be any fun, and play accordingly. And there *will* be griefers, so we need defenses against them.

    Oh, also, to the maximum extent possible, ignore lists should work by *player* instead of *character*, so you can ignore someone and all their sockpuppets go away too.
    zwol zwol shared this idea on April 22, 2008 18:47. It's tagged player, and ignore
next » « previous