Give mission DP based on the rating.
Currently each mission run gives the player 10Dp. I would like to see it changed so that each mission run gives the creator 3Dp per star rating the runner gives. This way people who just throw a few random pages together and hope for random clicks, will not be getting a lot out of it while high quality missions can get up to 15Dp per run.
Alternatively, reward people who make consistent quality
missions by increasing their rewards:
Lets say that everyone starts with 10dp gain per run on his
missions. After 3 missions created, you could change the DP gained per
run to be relevant to the average rating of all that person's missions
until now. For example:
o Average rating 2-stars:5Dp per run
o Average rating 3-stars:10Dp per run
o Average rating 4-stars:15Dp per run
Of course, it might be even better if you allow your algorithms
to work with decimals, in the background, for a bigger scale, but
that's not so important.
Alternatively, take only the average of the last 5 missions so
that someone who starts off with bad missions can eventually try and
make his average better (by making his newer ones of more quality)
without having to nuke his profile and start all over.
The more people who like this idea, the more it gets noticed.
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