Big pile of feature suggestions / ideas
Here's the big pile of ideas I was talking about, Matt. I'll probably have more later :)
Like I said, more later probably, but that should be a good start. Of course it's totally up to you what you choose to implement... I don't know if any of these are good ideas, they're just things I thought of while I was playing.
- Make the node type sigils more distinct so that you can tell (for instance) if there's a generator and rebounder pointing in the same direction. Maybe make the rebounder arrow solid?
- keyboard shortcut for clear, so I can click a node and then hit delete or something
-
- multi-select nodes to drag/drop elsewhere, so I can take a full pattern and duplicate it elsewhere
-
- have an empty grid appear when the app is first started. As it is, the icon stops bouncing and then nothing
- a way to remove one particular object from a node. This may already be possible but I couldn't figure out. Say I have a note and a rebounder on the same node and I want to remove the note.
- fix the direction jogwheel controls so I don't have to click outside what appears to be the active component... but we already talked about that :)
Like I said, more later probably, but that should be a good start. Of course it's totally up to you what you choose to implement... I don't know if any of these are good ideas, they're just things I thought of while I was playing.
2
people like this idea
I like this idea!
Tell me when this idea gets some attention.
The more people who like this idea, the more it gets noticed.
The more people who like this idea, the more it gets noticed.
The company implemented this idea.
Create a customer community for your own organization
Plans starting at $19/month
-
Inappropriate?A couple of quick notes:
* I will make starting a default document a preference when I add preferences sometime before 1.0
* Multiple select could be tricky, it's among some very useful features that I will probably attempt after 1.0
* The node sigils are pretty poor, I probably need help improving them as graphics are not my forte.
* Keyboard shortcuts are a good idea, I will look at them soon.
Now a couple of good points:
* To remove a token use the context menu. When you drop a note on a cell the "Add Note" menu option will become "Remove Note".
* I've fixed the direction jogwheels in the soon to be released 0.8.6
I’m confident
The company thinks
this is one of the best points
-
Inappropriate?A quick note to say that some of these are implemented in version 0.9.0 released last night. Check the release notes in Sparkle for more details.
M.
I’m happy
Loading Profile...



EMPLOYEE
