ModestMaps project activity ???
How active is currently the project?
It seems not much activity on this page neither in the source code, but I'm very interested for an OS project and maybe add some contributions.
Thanks in advance.
It seems not much activity on this page neither in the source code, but I'm very interested for an OS project and maybe add some contributions.
Thanks in advance.
1
person has this question
I have this question, too!
Tell me when someone answers.
The more people who ask this question, the more it gets noticed.
The more people who ask this question, the more it gets noticed.
Create a customer community for your own organization
Plans starting at $19/month
-
Inappropriate?Hi neil,
It's still pretty active. Not daily, but we fix bugs and add optimisations every so often: http://code.google.com/p/modestmaps/s...
The project is in active use on several of our projects so it's certainly not abandoned. The current feature set is pretty mature and stable so any major changes will be for a new version.
What do you have in mind? -
Inappropriate?Hi RandomEtc and thanks for your quickly reply.
What I have in mind is to use MMaps instead GMaps. I need markers, InfoWindow, polygons, overlays, images, etc.
I'm looking at MM source code to know what can I do and what can't I do with MM so probably in a days I put more posts asking for some things, like:
* how to add overlays like GreatCircle class? or
* what is the reason to use MarkerClip to handle markers instead of add them directly to map with addChild?
Thanks in advice.
I’m thankful
-
Inappropriate?Hi Neil,
Aha. Tricky. We might sound very mean and snooty, but...
It's a stated aim of Modest Maps to not include default markers, info windows and so on. That's for you to do yourself... if you wanted everything to look the same you'd just use Google Maps :)
However! There are some things like this in a Flex Builder project called Modest Maps Examples included in the source repository. And I'm interested in having things available for myself that make this sort of thing easier too.
I've posted an example at http://blog.modestmaps.com/2009/02/he... that's extremely simple, but it's easy to adapt to an infobubble that could also contain text, images etc.
As for why not addChild, if anything I think it was a mistake to add MarkerClip to Map at all. It should be completely separate functionality and only talk to Map via MapEvents. Overloading addChild for markers would be bad - there's quite a lot of complicated stuff that happens in MarkerClip to keep things off the stage unless they're visible... conflating that behaviour with the default behaviour of addChild would be confusing. Better that addChild does what it does with regular Flash DisplayObjects and putMarker (or attachMarker, sorry for the inconsistency) is the function you call to hand over responsibility for adding/removing as necessary.
Hope that makes sense! Let me know if you have any specific questions about the infobubble example and I'll try to help out as best I can. But in the short term it's unlikely we'd add anything like this to the library: we're expecting custom implementations of this kind of thing and Google, Yahoo and UMapper provide libraries for people who want out of the box functionality already. -
Inappropriate?Wow, thanks a lot Random.
Yesterday, I was looking at the samples folder and learning some nice things of MM :) like controls and buttons.
* Is there any example using Overlays? (excuse me if it is in the samples folder I don't explore it completely).
I'll continue and making more questions I hope they will be useful for more newbie people like me.
Thanks.
I’m happy
-
Inappropriate?Look for examples that reference MarkerClip (this is built-in to Map, see Map.putMarker) and for polygons see PolygonMarker. You can safely ignore the Overlay and PolylineClip classes unless you know they do something you need.
e.g. http://modestmaps.googlecode.com/svn/... and http://modestmaps.googlecode.com/svn/...
Loading Profile...



EMPLOYEE