Use flash 10 upgrades to increase perf ?
For example use Vector which seams to be much more performant on for, for each loop ?
I also give you my big thanks for your component which is for us the best we tried.
Thanks a lot !!
I also give you my big thanks for your component which is for us the best we tried.
Thanks a lot !!
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Inappropriate?It's definitely an attractive feature. The looping doesn't really take up much time though - I've timed it to less than 10ms per frame at its heaviest, and mostly 1ms. This makes sense when you consider that most of the arrays and dictionaries Modest Maps uses contain less than 100 things. And matrix maths is fast too.
The biggest overhead is rendering, and I'm interested in rearranging our use of the display list to keep that overhead to a minimum, but that wouldn't really need Flash 10.
Something you might want to try is to copy MarkerClip to MarkerClipTen and change the Arrays it uses into Vectors. I imagine for maps with lots of markers that it would help to have those loops run quicker when panning and especially when animating a zoom. -
Inappropriate?thanks for your answer
Exactly what i thought ...
Our use of markers is intense : we used to plot over 300 markers at the same time. (sometimes we riched 600 markers).
MarkerClip10 will be usefull for us. I will try to implement this kind of marker clip and give you feedback.
I’m confident
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