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Daaave started following the idea "modestmaps as texture on 3d globe" in Modest Maps.
Daaave replied on September 03, 2009 06:42 to the idea "Use flash 10 upgrades to increase perf ?" in Modest Maps:
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Daaave started following the question "How to have a loading bar for ModestMap?" in Modest Maps.
Daaave replied on September 02, 2009 20:13 to the problem "Markers Zooming" in Modest Maps:
Daaave shared an idea in Modest Maps on September 02, 2009 20:07:
Use flash 10 upgrades to increase perf ?For example use Vector which seams to be much more performant on for, for each loop ?
I also give you my big thanks for your component which is for us the best we tried.
Thanks a lot !!
Daaave replied on June 26, 2009 13:29 to the question "Is it possible to zoom (wheel) with a lower zoom factor." in Modest Maps:
I tried to change the function doneMouseWheeling(..) as :
if (mouseWheelingIn) {
//zoomByAbout(Math.ceil(grid.zoomLevel) - grid.zoomLevel, p, 0.15); // round off to whole value up
zoomByAbout(grid.zoomLevel - Math.floor(grid.zoomLevel), p, 0.15);
}
This will ask to exact zoom and not the rounded values ...
But somewhere else it is rouded again because the zoom start and than go back to the previous value ...
erf ...
Daaave asked a question in Modest Maps on June 24, 2009 19:08:
Is it possible to zoom (wheel) with a lower zoom factor.Is it possible to zoom (wheel) with a lower zoom factor.
In modest map when you use mouse wheel the default low zoom factor is 1.
for example one delta with mouse cause the zoom level to be changed like this :
5 to 6.
Is it possible to have a 0.5 step by mouse delta for example.
I tried with the roundscales disabled but it doesn't work.
I'am using tweenMap (gs).
regards.
Daaave reported a problem in Modest Maps on February 23, 2009 18:55:
Use of transparency in WMS provider cause strange resultI m using modest from latest trunk version
I use it in Flex framework with uicomponent
I also put a WMSProvider in which i add "transparent : true" property with png format.
When i use zoom (mousewheel) not all tiles are refreshed some are stilled zoomed and i have to click on map to set them clear.
when i set the transparent property to false the problem disapear and things go fine.
Daaave replied on February 23, 2009 18:46 to the problem "Map display does not always update on MapComponent set center" in Modest Maps:
Daaave replied on February 21, 2009 08:57 to the problem "Map display does not always update on MapComponent set center" in Modest Maps:
This fix (calling onRender on every EXTENT_CHANGED) cause another problem : stackoverflow on onRender() call if you use the wheel zoom ...
Does someone plan to fix with redraw and forceRedraw ?
I'd like to do this but i'm not very friendly with modesmap code.
I'm using modestmap with flex in r&d project for my company.
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