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Jaakko Haapasalo replied on November 25, 2009 08:18 to the problem "Steam overlay does not function when EVGA Precision overlay is active" in Futuremark:
Jaakko Haapasalo set one of Jaakko Haapasalo's replies as an official response to "The invisible SH steam icon problem <- the no so great title for it." in Futuremark
Jaakko Haapasalo replied on November 25, 2009 08:17 to the problem "The invisible SH steam icon problem <- the no so great title for it." in Futuremark:
Jaakko Haapasalo set one of Jaakko Haapasalo's replies as an official response to "steam uninstalled SH." in Futuremark
Jaakko Haapasalo replied on November 25, 2009 08:10 to the problem "steam uninstalled SH." in Futuremark:
The uninstall is an unfortunate side-effect of preparations for the Arconauts program. An info post on this here:
http://www.yougamers.com/forum/showth...
We apologise for the inconvenience. Also, the "Shattered Horizon Beta" app has indeed disappeared: it has been renamed to "Shattered Horizon: Arconauts" and has not yet been enabled for everyone who is eligible (pre-orderers and super beta members). We will enable the Arconauts app for eligible users starting later today, and hopefully reaching everyone before Thanksgiving.
Jaakko Haapasalo replied on November 12, 2009 07:24 to the problem "Glitchy shadows after update" in Futuremark:
Jaakko Haapasalo set one of Jaakko Haapasalo's replies as an official response to "Shattered Horizon for consoles" in Futuremark
Jaakko Haapasalo replied on November 12, 2009 07:20 to the idea "Shattered Horizon for consoles" in Futuremark:
Hi Kyle,
While we think the current generation of consoles is a cool platform as well, SH is a native PC title, and was build for that from the ground up. If we were to do a console title in the same universe at some point, it would need a significant amount of new design, and quite possibly be a different game entirely.
Jaakko Haapasalo replied on November 12, 2009 07:11 to the problem "New Movement is horrible." in Futuremark:
Jaakko Haapasalo replied on November 10, 2009 14:23 to the idea "Voice Chat" in Futuremark:
Hi all. We are taking a look at this, so further discussion on whether we should do so is a bit pointless from now on ;-) We will let you know what we decide, and when VOIP might be ready for launch, once we know.
Details on how it should work are still welcome! We have learned some good points already from this thread. Please keep up the excellent work!
Jaakko Haapasalo shared an idea in Get Satisfaction on November 07, 2009 18:50:
Topic URLs in the Excel reportAdd an URL to the topic page to the excel report. This would help us to get back to the topic to report on progress, after the excel has been used as the basis for product release planning, and the items start to get implemented and deployed.
A comment on the problem "Aussie server problem!" in Futuremark:
There's now a flight training server in AUS. – Jaakko Haapasalo, on November 07, 2009 18:25
Jaakko Haapasalo replied on November 07, 2009 18:25 to the problem "Aussie server problem!" in Futuremark:
Jaakko Haapasalo replied on November 07, 2009 18:03 to the problem "Aussie server problem!" in Futuremark:
Okay, I was unable to get onto AUS #3 first, but after a couple of attempts I got in. #1 and #2 worked for me as well. There's nothing obviously wrong on the server side either, but something fishy is going on.
I'll keep checking the AUS servers. Can you Robert try to log onto #3 and see how it goes?
It may have been a temporary connectivity problem. We'll keep an eye on this in any case.
Jaakko Haapasalo replied on November 07, 2009 17:39 to the problem "Aussie server problem!" in Futuremark:
Jaakko Haapasalo set one of Jaakko Haapasalo's replies as an official response to "Voice Chat" in Futuremark
Jaakko Haapasalo replied on November 06, 2009 12:48 to the idea "Voice Chat" in Futuremark:
Jaakko Haapasalo replied on November 05, 2009 20:38 to the problem "Game crashes" in Futuremark:
Jaakko Haapasalo replied on November 05, 2009 20:21 to the problem "Game crashes" in Futuremark:
Jaakko Haapasalo replied on November 05, 2009 11:31 to the problem "game launch error steam" in Futuremark:
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