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KeithX reported a problem in Poker Copilot on June 24, 2009 14:43:
Poker Copilot v2 build 10 HUD display lagHUD updating in v2 sometimes lags several hands after the main program window has updated the hand count. Sometimes I'm able to force a HUD update by moving the table window, the HUD displays show the correct number after they redraw in the new location. Seems like there are too many things happening in the HUD update event loop, or perhaps too many event loops are running on a fast clock.
At this point I'm switching back to v1 until the next build. Thanks again for all your hard work!
KeithX reported a problem in Poker Copilot on June 24, 2009 11:47:
Poker Copilot v2 build 10 Hero Stats for Current TableChecked the HUD "current table" stats today, and at least on cash tables they're wrong. It appeared to give me cumulative totals for all the times I had played at this particular cash table. It should only give me the stats for this session at this table. Seems like isolating this stat is more complex than it seems at first glance. If I sit down and play for an hour now, and then come back this afternoon and play for another hour at the same table, both sessions will be included in the same file in my hand history, as FT just keeps appending to the same file until the next day starts. I don't know whether starting a new file for the next day is triggered by the date change on the players' computer clock, or by FT's server clock. In either case, if the session continues past midnight, it's still the "current table" even though the data would be in two files.
KeithX asked a question in Poker Copilot on June 22, 2009 17:48:
Poker Copilot V2 Alpha Build 10 feedbackThoughts on the initial load issue:
Why not use the memory-resident DB from V1 to slurp up the files? Parse with that much faster DB until you have more than 10K hand records and then do one posting transaction to the disk-based DB. Seems like that might speed things up dramatically.
If you start the whole system up with 60,000 hands to load it will take hours, at least that's what the hand loading progress window says. It goes a whole lot faster when you stop the HUD and close the subsidiary windows.
Whenever the program starts, check to see how many hand history files are not already loaded, and if the number is more than a very low threshold put up a "processing HH files" message window with a countdown and timing and don't do anything else. Don't start the HUD, don't open the other windows, don't do anything at all.
The program crashed in mid-load when I tried to stop the HUD, total shutdown. When I relaunched I immediately turned off the HUD and then it proceeded to load much more quickly.
Thanks for adding the HUD auto-startup feature!
KeithX replied on June 22, 2009 15:47 to the idea "Poker Copilot V2 Alpha Build 7 feedback" in Poker Copilot:
KeithX replied on June 16, 2009 16:32 to the idea "Poker Copilot V2 Alpha Build 7 feedback" in Poker Copilot:
Forgot a tourney option set, Starting Stack Size:
Standard
Deep Stack
One Rebuy One Add-on
Unlimited Rebuys
I don't believe this applies to S&G games, not aware of any of these variations at FT. Enquiring minds want to know how many people adjust their game play based on blinds speed, stack size and table size lolz.
KeithX shared an idea in Poker Copilot on June 15, 2009 17:49:
Poker Copilot V2 Alpha Build 7 feedbackStarting from the top init sequence ;-)
Turbo load should be the standard init process. The program is basically useless until all the hands are loaded, so just put up a "Loading Hands" message with a countdown. Get 'r done, then show the main screen.
The Turbo load message should disappear after all hands are loaded.
Full Tilt hand times that are invalid should automatically be corrected by default. If they aren't, your HUD screws up. Why would I ever not want that fixed? If you feel you must include a preference setting, don't call it "Obscure", call it "Full Tilt Anomalies".
Window clutter:
Kill the "Recent Games" window, it should not be separated from the table. "Show Cards from Last Hand" should be an option in one of the the HUD preference panes. If checked, the last hand shows up a line below the HUD stats. I shouldn't have to look back and forth at other windows trying to match names to seats when I'm playing. This is critical for multi-table play.
Kill the "Head-up Display" window, it contains two preference sets which should be tabs in the program Preferences pane. Starting of the HUD should be automatic. If a poker program is running and MyPlayer gets a hand at a table, then start the HUD and turn off the HUD startup polling process. If you must have an Off switch for the HUD put it on the program window header, but I don't believe we need one.
Program options:
Cash vs Play money? Will someone really buy this program and not play for real money? Seems like a total waste of space and code to me lolz.
Game Types:
Fixed Limit Cash
Pot Limit Cash
No Limit Cash
No Limit Cap Cash
No Limit Deep Stack Cash
Tournament
Sit & Go
Tourney, S&G Speed Options: Standard, Turbo
Tourney, S&G Structure Options: No Limit, Pot Limit, or Fixed Limit
Table Size Options, Cash and Tourney: Full Table, 6 Seated, Heads Up
Players should be using a significantly different strategy for every one of these games and table sizes. The HUD display should reflect only those hands that fit the selected game structure.
Statistical analysis is something completely separate. While I will need to analyze stats from a specific game structure, I will also need to analyze consolidated stats across game types. A Game Type and Table Size check array for which structures to include in the stats would work for me.
Now I'm going to try to use the program lolz ...
The HUD worked. I generally don't use labels, but checked to see that they appear when selected.
Hero stats for current table option seemed to work properly, but I've played at several tables today so I'm not sure if the numbers are correct, I have nothing to check them against. I can't imagine ever using Opponent stats for current table, and did not check that function.
Using table cells for each stat instead of stringing each line together really adds to the space needed for the HUD display. I would prefer that a space be added between each stat on a line, instead of having columns. When you include "#", i.e. number of hands played, the HUD display looks really bad if you have thousands or tens of thousands of hands on some players.
Note on Hero stats: in addition to "current table" and "all" you should be able to choose "today, "current tournament" and "current sit & go". The "today" setting would be particularly appropriate for multi-table cash play.
I didn't look at stats, no time today. I've posted in other messages here that what really matters to me is ROI on hands played, by position, for each game structure. It would also be nice to know how much I have won or lost from each player at the table, as one of the possible HUD stat choices.
Thanks for all your hard work!
KeithX replied on June 03, 2009 16:16 to the idea "Filter between limit and no limit holdem?" in Poker Copilot:
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KeithX started following the idea "Filter between limit and no limit holdem?" in Poker Copilot.
KeithX replied on June 03, 2009 16:10 to the question "How many hands can PCP support, and how many do you guys have?" in Poker Copilot:
45K fixed limit cash hands, 15K tournament hands, 10K no limit cash hands, and some sit and go hands. I swap these hand history sets in and out of the hand history folder so that I only see stats for the particular game I'm playing.
My primary game is grinding fixed limit cash tables, and the VPIP and PFR stats are very different depending on what you're playing, or at least they should be. If a player sits down at a FL cash table and I see his NL tourney or cash VPIP and PFR numbers I'd be totally misreading his play and vice versa.
On my four year old G4 Powerbook 1.67Ghz, 2GB RAM the 45K hand set is very slow to load. On my desktop, a one year old intel-based Mac Mini, it's much faster. Looking forward to testing v2 with a working HUD.
KeithX asked a question in Poker Copilot on May 28, 2009 18:01:
The only V2 requirement that really matters: more handsThere is only one major improvement that I really need with Poker Copilot, and that is the ability to handle larger amounts of hand history data. I'm perfectly satisfied with the HUD as it is. I never look at Poker Copilot's version of stats because they don't help me detect leaks in my game. To be really useful you'd have to give detailed ROI info, sorted by hand and position. As for a hand re-player, I am too busy playing new hands to spend any time on old ones, and FlopZoom is available if I really want that sort of review.
KeithX replied on May 28, 2009 17:54 to the idea "Minimum System Requirements For Version 2.0:" in Poker Copilot:
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KeithX started following the idea "HUD: Add Harrington's M for tourneys" in Poker Copilot.
KeithX replied on May 18, 2009 23:02 to the idea "Front end for Hold'em Manager / PokerTracker" in Poker Copilot:
KeithX replied on May 18, 2009 15:16 to the idea "Front end for Hold'em Manager / PokerTracker" in Poker Copilot:
KeithX replied to "I don't like your product", but it was removed. see the change log
KeithX replied on May 12, 2009 17:10 to the problem "I don't like your product" in Poker Copilot:
Poker Copilot provides less functionality than HEM and PT, and most people who use it are aware of the limitations. As for Steal Attempts being the most important stat, I disagree. VPiP, PFR and Aggression are all more useful to me.
IMO Poker Copilot v2 should have a preference selection for Steal Attempts so that each of us can set it to our liking. A simple drop-down with three choices would do the job: (1) Button; (2) Button, Small Blind; (3) Button, Small Blind, Cut-Off. That would address your specific "Steal Attempt" concern.
One of the major reasons I didn't buy HEM was because of the Postgres SQL database they force you to use. That DB won't install on my Win XP virtual machine, and I'm not going to buy a $200 copy of Vista to find out whether HEM might work on a Vista virtual machine.
Please do ask developers of those other programs to hurry up and get to work on their Mac versions. Maybe if they work real hard they'll be able to finish by 2012, and then again maybe not, their track record for OSX sucks lolz.
KeithX replied on April 28, 2009 23:27 to the problem "Full Tilt updated and now Poker CoPilot doesn't work" in Poker Copilot:
KeithX replied on April 28, 2009 12:18 to the idea "Downloading hand data from Tableratings.com?" in Poker Copilot:
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KeithX started following the idea "Downloading hand data from Tableratings.com?" in Poker Copilot.
KeithX reported a problem in Poker Copilot on April 28, 2009 12:15:
Full Tilt updated and now Poker CoPilot doesn't workI woke up in the middle of the night and played a few hands at Full Tilt, and everything was working great. However after a few minutes a notice popped up that they were shutting down for 90 minutes for system maintenance. Here I am again two hours later, having downloaded and installed the FT update, and now Poker Copilot isn't working at all. It seems to load fine, but isn't updating the database for some reason. I took a quick peek at the hand history files and there doesn't seem to be any changes there. I tried playing at both a 3/6 limit table and a 2/4 limit table and no results are posting in either place, not to the HUD and not to the main PCoP screen. Here's the console readout:
2009-04-28 06:01:27 WARNING: Invalid file: /Users/keith/Documents/HandHistory/KeithX/FT20090428 Red Rock Ranch - $2-$4 - Limit Hold'em.txt
2009-04-28 06:01:27 WARNING: Invalid file: /Users/keith/Documents/HandHistory/KeithX/FT20090428 Loney (speed) - $3-$6 - Limit Hold'em.txt
2009-04-28 06:01:31 WARNING: 10000 hands using 80 MB of 99 MB
2009-04-28 06:01:35 WARNING: 20000 hands using 119 MB of 152 MB
Looks like the hand history file format changed.
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