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A comment on the idea "Interactive Terrain and 3D models" in BumpTop:
Yes. Shelves will help organize your icons tremendously, as well as give your desktop a touch of life and personal satisfaction. Preloaded models could be chosen from a drop down archive which could be easily navigated by adding search preferences.This would brilliantly open up worlds of imagination for the user. The model importer for this feature, should have different acceptable formats. I recommend Google SketchUp for its extremely user friendly interface, allowing new modelers to create things as complex as desks in under 10 minutes. Not only is Google SketchUp extremely easy, it also has a vast archive of user created models that you can download for free strait into your creation. Since Google SketchUp is also open source, the doors are wide open to make a BumpTop Model Making Plugin. I feel this feature would appeal to everyone, because who doesn't like or want to customize their own work space? People like the idea of personalizing their things, therefore this idea already works well for many. The only thing it really comes down to is performance. If we can work around this problem, i don't see why this would not be a great feature for BumpTop – Matthew William Curry, on June 08, 2009 23:40
Matthew William Curry replied on May 05, 2009 09:46 to the idea "Interactive Terrain and 3D models" in BumpTop:
I completely agree. However there is something new in which you would have to pay for this monthly and pay for the product. Its called On-Live. We could buy this for our computers and if your familiar with On-Live then you already know that lag wouldnt be an issue, since we could run an extremely beautiful and laggy bumptop interface with out the hassle by running it on the On-Live Servers.
A comment on the idea "Interactive Terrain and 3D models" in BumpTop:
This is a great idea! we could also make the grass sway in the wind. – Matthew William Curry, on May 02, 2009 17:05
Matthew William Curry replied on April 24, 2009 01:52 to the idea "Interactive Terrain and 3D models" in BumpTop:
Adding to the idea, the shelf feature should come with it's own pile editor relative to the shelve. For example, objects placed on the shelves will be selected as a group. From here you can select how they will be organized different ways. One way would be like a book shelve with icons standing up, and when the mouse moves over them they slide out of the book shelf a little bit to allow you to see what icon it is, and then slide back when the mouse is not over the icon. To take icons off the shelve you could just drag the icon off the shelve.
And in addition to this idea, adding a menu interface that lets you select the properties of objects you've put on your desktop would be necessary. If you right click an object it will single the object out and display a small menu. This menu could display how the object interacts with the world, what the object is(tree, shelve, window, light, fan, a net to trap icons, etc.).
A comment on the idea "Interactive Terrain and 3D models" in BumpTop:
Thanks for the support Pirog. The polycount-limit would be a good idea. The height-parameter would be a good thing as long as it wouldnt hold the user back. For example, one might want to create an immense book shelf seven stories high, where he can archive things and organize his icons from A-Z Top-Bottom. But also someone might want to have just a quaint little bookshelf to store a few icons or documents. The interactive objects you posted are really good ideas too. – Matthew William Curry, on April 24, 2009 01:37
A comment on the idea "Interactive Terrain and 3D models" in BumpTop:
Tomato, you bring up a good point. But i think we can do something about this problem. This feature, if implemented into BumpTop, should come with a process controller similar to "Task Manager". This would allow us to pick and choose what to run, in the case of lag caused by BumpTop. Also allowing graphics quality adjustments would help in that sense. But if this is created with script and code, it shouldn't lag anyways. – Matthew William Curry, on April 24, 2009 01:27
A comment on the idea "Interactive Terrain and 3D models" in BumpTop:
Shadow, the idea about the built-in editor would be great, especially for this kind of project. It would need a simple mode to change gravity, selection mode(selecting shelves/icons/etc), and a very simple 3D editor Such as Google Sketchup for less advanced users. For more advanced users there could be an advanced mode where you can actually go in and start coding. – Matthew William Curry, on April 24, 2009 01:18
Matthew William Curry shared an idea in BumpTop on December 22, 2008 21:19:
3D Icon GamesAdding to the customizeabillity and fun of Bumptop, allowing 3D games would be one more feature bumptop could proudly boast. Im not saying it would be a nessecesarily usefull feature for organizing, but it would just be another feature that users would get to have.
It would be really cool if you could play games with your icons, like Shuffle board, Bowling, hockey, tetris, jenga, soccer, etc. And when the user selects one of the games, the icons would take note of their current location, then move into position for the game, and then when the user exits the game the icons would go back to the origional position.
A comment on the idea "Interactive Terrain and 3D models" in BumpTop:
If you were to change the terrain, that doesnt necessarily mean you would change the actual form of the desktop which is a simple box. It would just be the ground underneath the icons. And yea, i think adding water would be a sweet idea, but like you said Adam, it would definately have to be a feature that you can turn on and off or limit to fit your computers speed, for computers that maybe cant handle processing everything. – Matthew William Curry, on December 22, 2008 21:07
Matthew William Curry shared an idea in BumpTop on December 18, 2008 01:30:
Syncronize Web Cam with Real DesktopSyncronizing your webcam to your desktop would be the ultimate feature for bumptop. Basically, if you have a webcam, you would position it to view the desired spot on your desktop in the real world. After which, the user would probably have to specify angles and edges as well as surfaces and objects. The desktop background would be what the camera sees, and your icons would interact with the onscreen image of your desktop.
If possible, you could take this to the next step by constantly logging the cameras position by seeing which direction the pixels are moving. This in response: When the camera is moved to the left, the icons would slide to the right, as to appear they are physically planted on the desktop.
While moving the camera, other icons would come into view that you had origionally placed out of view before. So basically its like a real desktop, just the only way you can see your icons is if the camera is looking at the position on your desk where the icons digitally are.
Inorder to accomplish the digital physics, icon angleing, etc, you can do this several ways. But keep in mind the main goal is to keep this as user friendly as possible. Heres 2 ways i have thought of that would be the easiest to program:
1) Make the user draw lines on the image of the real desktop, tracing the physical faces of the real desk. The angles would include the Borders of the desk, the front face, the desk surface(that icons would be on), the borders of the camera's view, and current camera position. This will tell what the icons are on, where they are, when they are about to fall off the desk, and where the are on the screen.
2)(harder) Allow the user to make a 3D model of the desk and position a representation of a camera so the program knows what its looking at.
Thank you for reading this please discuss your ideas,this idea would be really cool, however it would be completely different from bumptop and take a LOT of time.
Matthew William Curry replied on December 18, 2008 01:02 to the idea "Interactive Terrain and 3D models" in BumpTop:
Yeah, ok. I guess land height could prove usefull and i now see how. Although i would want to be able to change between square ellevation or gradiant ellevation, so i can build podiums instead of hills, or vise versa. Inorder for the ellevation editor to be user friendly(in my eyes), it would need to be grid by grid editing. If you need an example, look at the terrain height editor in Roller Coaster Tycoon 2. It is plain, simple, and allows you to customize what you want to customize and how it needs to be done easily. Also i like the thought of bumptop being more than a box like you said, but i fear that this will ruin the performance or theme of bumptop, since im not in favor of the infinate setting of bumptop.
Matthew William Curry replied on December 15, 2008 03:10 to the idea "Interactive Terrain and 3D models" in BumpTop:
Yes thats true, but i think adding height would only complicate things, because it would simply get in the way. The ground would stay flat, but it would have interactive groundcover such as leaves, dirt, snow, water, etc. which would further immerse the user in the desktop creating more a more realistic experiance.
Being able to import 3d models straight out of one of your 4 walls. would be extremely usefull as well as extremely cool. You could incorperate bumptop's physics into the models as well.
Also, adding properties to your model would make this feature really unique and usefull. For example, if you import a 3d Box and plant it on your wall, you could select properties such as: Container(holds icons inside), Table(will allow you to rest icons on it) Sticky(anything can be pasted on it and wont move around), and so on.
Adding interactive groundcover such as leaves, dirt, snow, water, would further immerse the user in the desktop creating more realism.
Matthew William Curry shared an idea in BumpTop on December 13, 2008 17:34:
Interactive Terrain and 3D modelsI have some ideas that would be cool if added to the program. Heres some that i thought would be pretty cool for the basic tech savy guy/girl:
Allowing users to import 3D models from a variety of programs such as, 3D Max, Maiya, and if possible Google Sketchup, to allow the commen user to utilize this feature. The models would be able to be put on the desktop and interact with the icons; like if you create a christmas tree, you could import it and decorate your computer for Christmas.
Having interactive pre-made terrains to choose from would make dragging the icons more realistic and fun than ever. The user would select from a list that could be updated either by users or by your team, and they would be able to choose what kind of terrain the want. Or even better, they could turn the terrain on seasonal, which would scroll through the list according to the time of year it is. For example: if its Fall, there would be leaves on the desktop, the icons would be able to push the leaves around on impact creating a realistic feeling for the user. Or if its christmas time, it would be snowy, and the icons would drag through the snow, creating a path that had been traversed. But the most basic terrain would be dust, or dirt, wich would stir dust when dragged through.
Those where all i could come up with so far, If you like them i could continue to give ideas, thank you for taking the time to read this.
Sincerely,
Matthew W. Curry
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