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Merci replied on June 11, 2008 15:53 to the idea "Create tools for making puzzle missions" in GameLayers:
We are definitely working on supporting puzzle missions with tools. These are great ideas, db0. Thanks so much for contributing!
I noticed that you've contributed a lot of ideas. We're working on a lot of them already, which makes me very happy. Please continue to contribute them, knowing that we're listening and will come to you for feedback as we launch new features.
Merci replied on May 19, 2008 21:04 to the problem "Why can't I upload a custom profile picture?" in GameLayers:
Merci marked one of elroy's replies in GameLayers as useful. elroy replied to the problem "Why can't I upload a custom profile picture?".
Merci replied on May 19, 2008 17:19 to the problem "Why can't I upload a custom profile picture?" in GameLayers:
Merci replied on May 19, 2008 15:16 to the question "Can I tidy away Lightposts after I publish?" in GameLayers:
Merci replied on May 13, 2008 14:53 to the problem ""No tools will be available" on every site? What gives?" in GameLayers:
I'm using FF 3 Beta 5 right now and my toolbar is fine. Have you tried switching to the plain skin for the toolbar? On the far left of the PMOG toolbar is a "P" (there are two Ps, one in our toolbar and one in the Firefox status bar) that when clicked reveals a drop up menu. Select preferences and a dialog box will appear. Choose the "plain" skin from the Extension Skin menu. That may help as well. :)
Merci replied on May 13, 2008 04:20 to the problem ""No tools will be available" on every site? What gives?" in GameLayers:
It could be that our servers are slammed, but by the way it's been behaving for me today in Firefox 2 I think that you would have seen something, sometimes.
Perhaps it's the 3.5 Beta of Firefox, though. We had been working pretty consistently on earlier versions of the 3 Beta but have been having more trouble with 3.5. If you're willing, try with FF2 and see if the problems persist.
Or just leave on your toolbar and wait. You can hide it by clicking on the minimize button in the lower right corner of your browser, and un-hide the it by clicking on the small "P" in the lower right corner of Firefox status bar.
Thanks for playing - I'm sorry you're having difficulties.
Merci replied on April 30, 2008 21:32 to the problem "Advanced to level 3 without creating mission" in GameLayers:
Merci set one of Merci's replies as an official response to "How do I get into the PMOG beta" in GameLayers
Merci replied on April 26, 2008 18:10 to the question "How do I get into the PMOG beta" in GameLayers:
Go to http://pmog.com and sign up for the queue - you'll be invited a few days after that!
Merci set one of Merci's replies as an official response to "I'm a Bedouin??" in GameLayers
Merci replied on April 11, 2008 14:40 to the problem "I'm a Bedouin??" in GameLayers:
Hey awesome. What is your playername on PMOG? Mine is http://pmog.com/users/merci
Merci marked one of applmak's replies in GameLayers as useful. applmak replied to the problem "I'm a Bedouin??".
Merci replied on April 11, 2008 00:20 to the problem "I'm a Bedouin??" in GameLayers:
A couple ways: Each of the missions, in the mission description on the page, should have a little icon next to it that shows what association it is: http://skitch.com/merci/jewn/lilypad-...
Otherwise if you go to http://pmog.com/missions you'll see that you can sort the missions by association. That's a great way to shop for what association you want to be. :)
Merci replied on April 10, 2008 23:30 to the problem "I'm a Bedouin??" in GameLayers:
Merci replied on April 01, 2008 19:32 to the problem "message keeps appearing" in GameLayers:
Merci set one of Merci's replies as an official response to "Missions just takes me offsite." in GameLayers
Merci replied on March 08, 2008 01:14 to the problem "Missions just takes me offsite." in GameLayers:
Merci set one of Merci's replies as an official response to "Missions just takes me offsite." in GameLayers
Merci replied on March 08, 2008 00:46 to the problem "Missions just takes me offsite." in GameLayers:
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