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Paul Buehler shared an idea in Microsoft Live Labs on November 04, 2009 19:53:
Photosynth in DirectX and 3D PlanetariumsMSLL Team, good morning.
I have a question that a small but significant community would love to have answered.
First, background: I run a 3D-Realtime planetarium based on Direct-X (currently v 9.x). Our system seamlessly combines multiple projectors together in realtime ro allow us to import data sets and the entire universe and fly through it.
Question: Given the production of products like photosynth, is there a way MSLL can help us combine Silverlight, Photosynth, and HDView products into Direct-X realtime applications???
While the tools would help the gaming industry, it would be an education bonanza for the digital planetarium community (which I might add is largely driven by MS OS products).
Please think about it, as we are open to work with local artists (like xRez) to bring Photosynth like products to the dome.
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