Recent activity
Subscribe to this feed
Glenn M Manning Jr replied on September 19, 2008 19:11 to the idea "Windows Mobile support for Loopt" in Loopt:
I am an iPhone user and I really like Loopt a lot, but I like most of the people here will be glad when it crosses more platforms. I find it hard to believe that none of my friends but the ones with iPhones can use Loopt. None of my friends other smartphones are in the supported list... I have one friend I can use Loopt with at this time, but when the support for other devices expands then I will be able to interact with more of my friends through Loopt.
Equus replied on September 19, 2008 18:49 to the idea "Windows Mobile support for Loopt" in Loopt:
Totally agreed with Keenglouie!! Priority, should have been iphone, WM, then others. If you are having success with J2ME then go with that. There are clients to download for free for WM users that let them run Java apps. I would hope Loopt would at least show an effort. Get some beta testers.. let's move on already
Keenglouie replied on September 19, 2008 02:06 to the idea "Windows Mobile support for Loopt" in Loopt:
I must say... the Windows Mobile systems is one of the top OS out there. Its been around much longer than any other OS and there are hundreds of applications made for it.
I being loopt would have had this in my forecast and would have planned to tackle this task since it would expand the service and brand. I understand development and the challenges of planning and the testing of the process.
It seems to me you have a market in the Windows Mobile arena. I for 1 know I can have my whole sales force and most if not all my territory reps on a system like this. That's over 400 Units which use Windows Mobile...
A comment on the idea "Windows Mobile support for Loopt" in Loopt:
To be honest, for various reasons, we're stretched pretty thin when it comes to mobile development resources. We don't have the resources right now to write and maintain a native windows mobile client, but JVMs have just recently made it to the point where our J2ME client might work on Windows Mobile in a JVM. Our latest J2ME build works really well on the Tilt, and may eventually be released. – Nick Sivo, on September 18, 2008 19:23
Dominic replied on September 18, 2008 18:06 to the idea "Windows Mobile support for Loopt" in Loopt:
I know on my Tilt I can access information on com4 ( the default ) at 9600 relatively easy. I am just curious what is holding up the development with something like this. Is the trouble coming from finding the position how google maps does by using the location relative to the towers? I am sure every windows mobile user on here (That has a built in GPS) would agree that if we just had a version for now that needed to use the GPS and couldn't use the tower positioning to update loopt we would be happy with that. I understand that when it comes to programming it is always easier said than done, but I would have thought that Windows MO would be easier than most phones out there.
A comment on the idea "Windows Mobile support for Loopt" in Loopt:
While our API is secure and could theoretically be exposed to the world, it's not particularly pretty. We're also in the midst of making some big changes that will make a client written using today's API obsolete within the next 6 months. Perhaps some time in the future? – Nick Sivo, on September 12, 2008 07:11
Nick Sivo replied on September 12, 2008 07:07 to the idea "Windows Mobile support for Loopt" in Loopt:
Back when we first ruled out WinMo the Sprint Mogul had just come out and didn't yet make GPS available to applications. J2ME support was also pretty bad so it looked like we'd need to do an all out port (too much work).
Now it looks like we can get a J2ME version working and actually get GPS from some devices.
I'm not making any promises, but we've had limited success running our latest (currently under development) client on the HTC Tilt and Samsung BlackJack II. We're going to assess how much extra work it would be to really support them, and revisit our WinMo decision. Even if we decide to support WinMo, it's unlikely we'll release anything this year :(
LooptChris replied on September 12, 2008 07:01 to the idea "Windows Mobile support for Loopt" in Loopt:
We wish there were more hours in the day! We're striving to make Loopt available on as many handsets as possible, and we’re up to 100+ handsets. We obviously still have work to do, but unfortunately, we don’t support Windows Mobile devices right now and probably won't be able to for a while due to a number of factors. Thanks for your patience, and if you want to use Loopt right now, take a look at our device coverage: http://www.loopt.com/phones
jmore replied on September 11, 2008 19:38 to the idea "Windows Mobile support for Loopt" in Loopt:
theprez replied on September 11, 2008 16:58 to the idea "Windows Mobile support for Loopt" in Loopt:
Paul replied on September 02, 2008 13:29 to the idea "Windows Mobile support for Loopt" in Loopt:
Edrick replied on August 27, 2008 03:07 to the idea "Windows Mobile support for Loopt" in Loopt:
Keenglouie replied on August 25, 2008 01:39 to the idea "Windows Mobile support for Loopt" in Loopt:
SushiFrog replied on August 08, 2008 23:29 to the idea "Windows Mobile support for Loopt" in Loopt:
There are a lot of groups creating the iPhone apps for Windows Mobiles 5/6 and 6/1 vs the phone devices themselves. When my friends get new iPhone apps I check to see if they're available in WM6.0 for my HTC 8525 (kick ass phone! - sorry Tilt luvrz)... I'm just say'n the cliche thing for the most popular apps out there designed for mobile phones are hitting the iPhone market as well as the winmobile users too. These groups are catching on that "Oh - yeah that would be a good thing on both platforms now wouldn't it). Make one group pay for it or give it to both for free or shareware - just get the apps out there - and if you can't design it for both platforms - then only advertise on apple.com or microsoft.com (eq respect to both design groups). I considered the iPhone and the iTouch,etc. but I likes my 8525 (classic and new age at the same time!)
benXdeath replied on August 07, 2008 19:08 to the idea "Windows Mobile support for Loopt" in Loopt:
beachboyde replied on August 04, 2008 22:48 to the idea "Windows Mobile support for Loopt" in Loopt:
Hi everyone. Yes this would be GREAT. I just went the ATT/Tilt from the Moto Q9. ps. have that for sale for $150.00 with 9 mos on warranty. LOL. My other have has Iphone as I did, but the speaker on iPHone suckes. Anywho, it's a great App. and I'd love to have on the wm format.
Keep Cool. JON beachboyde@aol.com
kwatts replied on July 31, 2008 22:34 to the idea "Windows Mobile support for Loopt" in Loopt:
(I'm sure you researched this out - just as a developer, this is my input)
Just use the GPS Intermediate Driver introduce in Windows Mobile 5.0. AFAIK this is what google maps uses...
Is it possible for loopt to provide an API that we can use? If that was the case, we could develop something - just need the API to submit the coordinates to (along with username, credentials, etc). If friends locations and information was also published we could use that too.
LooptChris replied on July 31, 2008 22:20 to the idea "Windows Mobile support for Loopt" in Loopt:
There's no ETA on WinMo support at this time. WinMo development for location-based applications is challenging since most WinMo devices lack GPS, and location API support is difficult or unavailable on many devices. In addition, each device requires unique development efforts. We continually evaluate new devices and platforms, but please understand that some are more difficult to support than others (if they are supportable at all). Thanks for your patience and enthusiasm!
Equus replied on July 31, 2008 19:17 to the idea "Windows Mobile support for Loopt" in Loopt:
jiltedcitizen replied on July 31, 2008 18:39 to the idea "Windows Mobile support for Loopt" in Loopt:
| next » « previous |
Loading Profile...




