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tricalicious replied on March 28, 2008 12:05 to the problem "Missing tiles / Custom map" in Modest Maps:
Hello, sorry for the delay—haven't had the time to check back in a while.
Unfortunately I'm not able to either post an example or send you the map-material. I'll try to maybe post some code later, but I'm pretty sure that the problem lies somewhere else.
I'll try to tile the map again.
Thanks anyways already (also for the nice offers!),
—trice
tricalicious replied on March 10, 2008 07:57 to the question "Newbie questions / mapExtent / missing tiles / zoom-limit" in Modest Maps:
tricalicious asked a question in Modest Maps on March 05, 2008 09:12:
Newbie questions / mapExtent / missing tiles / zoom-limitHello,
I'm really new to modestmaps and I am having some trouble figuring pretty basic stuff out. So I was hoping, you guys could maybe answer some questions for me:
—What exactly does mapExtent do? I figured, it would set the outer boundries of my (custom) map, but that doesn't really seem to work so well.
In the sampleClient2, three locations are being passend onto the function:
container.map.setExtend([new Location(66.4994, 25.692666),
new Location(66.491170, 25.726891),
new Location(66.502030, 25.747029)]);
but I've I'm trying to use it this way inside my class, I'll get a "type-mismatch"-error.
On the opposite, if I'm using it, as suggested by the sampleClient1:
__map.setExtent(new MapExtent(37.829853, 37.700121, -122.212601, -122.514725));
the zoom-factor of my map is somehow way to low and a lot of "empty" space (—no tiles existing) besides my custom map is visible
—Something seems to limit my max zoomlevel to 6 and since I've been building my own client on top of the sampleClient1.as, I'm kinda hoping, I'd have missed some settings from the former client. My custom map-tiles should allow up to 14 zoom-levels, if I've gotten that right.
Information: Since "mapExtent" doesn't really work, I'm currently using "setCenterZoom" with a higher zoom-level to compensate
—I've been using two different custom maps so far and followed the ACtransit-tutorial to the point. The first time (map-width:10.000px->PSD-file) everything went fine, the second time (map-width:>20.000px->JPG-file) I'm missing certain parts of tile-rows in certain zoom-levels.
I initially thought, it could be a problem with the zoomifyer-app. and re-tiled the map again, but the problem remained the same
***
I know that's a lot of questions, but I'd be really greatful, if someone could help me out.
I'm trying to get to understand this great tool, but it's a bit tricky to get behind the curtain.
Thanks for all your help,
—trice
tricalicious replied on March 03, 2008 09:06 to the idea "Zoom interface" in Modest Maps:
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tricalicious started following the idea "Zoom interface" in Modest Maps.
tricalicious marked one of RandomEtc's replies in Modest Maps as useful. RandomEtc replied to the question "Move markers on map".
tricalicious replied on March 02, 2008 18:53 to the question "Move markers on map" in Modest Maps:
Thanks a lot!—I think you might have gotten me wrong, though.
I meant to move only one marker according to it's new position.
Let's say, you'd update the position of your home, because you just moved.
You'd somehow pass on the new lat/long-values and the marker would get updated.
Any idea how that could be achieved?
Thanks again.
tricalicious asked a question in Modest Maps on February 29, 2008 09:56:
Move markers on mapHello again,
I was just wondering if someone might have successfully implemented a function to move markers after they have been put onto the map in AS2?
I'm kinda loosing my mind with this...
Thanks a lot.
tricalicious replied on February 29, 2008 09:43 to the question "How to limit zoom and pan" in Modest Maps:
tricalicious asked a question in Modest Maps on February 28, 2008 13:42:
How to limit zoom and panHello,
I'd like to limit my zoom-level (in both directions). Is that somehow possible?`
And I'd like to limit the pan-area as well if I've pan-buttons just as it works like if I use the mouse to drag the map. Any ideas on that?
—I'm using the AS2-version.#
Thanks a lot
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