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sound.destruct doesn't stop a sound playing when using flash 9

When using Sound Manager with flash 9, calling sound.destruct() doesn't stop the sound playing.

Test case to recreate:
var s = soundManager.createSound({id:'a', url:'/static/js-unit-tests/data/track.mp3'});
s.play();
s.destruct();


With flash 9 the sound keeps playing. The sound should be stopped.

With flash 8 the sound is correctly stopped.
 
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