Give dying more of a penalty
Currently dying in Spymaster really has no penalty. Sure you cant attack or do tasks for 15 mins but energy still regenerates and you still get money from safe houses while you are dead. Maybe you could add another penalty of that when one come back to life, that person only regenerates maybe 15 Energy every 5 mins for 15 mins. Or maybe you could lose Experience depending on the level of the person who killed you.
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sure -
Damn! I didn't think the image was that big. Sorry! -
Inappropriate?Agreed. Hmm...may have to reconsider how much smack I talk, in that case.
I’m enjoying the game.
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Hey, trash talk is the really fun part of all of this. -
Inappropriate?That is a big head you have there Bob ;) Isn't that a song? Trash talkin'?, maybe that's "Jive talkin'" goin' off in my head...beegees, arghh...
I’m sick in the head
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You need a big head when you have a brain the size of a planet. -
yeah bob,...ps - you're going to get assasinated and be sucked into a black hole -
Inappropriate?I think that when you die, you should have to watch this http://bit.ly/GMv7q
I’m muhahaha
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Inappropriate?I don't like it Spymaster is fun just the way it is. I hate the daily changes
and Sid rick rolling isn't that so over? :)
I’m frustrated
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Inappropriate?I think I like the idea of someone getting high end items if they kill you. But it'd had to be balanced due to player levels.
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