Fail & Pause Features
after playing guitar hero for awhile i was thinking
why doesnt tapulous have a "fail" feature on songs.
it doesnt gotta be big just a small circle gauge with a needle that moves on how well your doing.
and after playing rock band (ipod version)
when you pause the song then resume, the song doesnt start right away
the note board flows for a bit then the notes come
that would be nice in ttr games
(especially extreme tracks)
i also had a question on when we'll be able to import our metallica tracks into ttr3?
(if we can)
why doesnt tapulous have a "fail" feature on songs.
it doesnt gotta be big just a small circle gauge with a needle that moves on how well your doing.
and after playing rock band (ipod version)
when you pause the song then resume, the song doesnt start right away
the note board flows for a bit then the notes come
that would be nice in ttr games
(especially extreme tracks)
i also had a question on when we'll be able to import our metallica tracks into ttr3?
(if we can)
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Inappropriate?1. Fail feature defeats the casual/fun purpose of TTR. Lots of people like it because the ingame playing isn't as "competitive" and pressured like in Guitar Hero where you have to make sure you don't fail a song.
2. What's the point? The current pause countdown feature is good enough
2 people think
this is one of the best points
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well how about an option were u can turn it on/off?
hmmm it would be nice :D -
Inappropriate?um, there is no pause countdown, i hate that it lags a bit and i lose my streak after i pause it. PLZ FIX THIS
I’m frustrated
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if you have ttr3 it's already been addressed
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