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The Doubles Issue

So I realized something today... this is partial bug report, partial advice, and partial plain observation.
And if this has already been discussed here I will be disappointed. If it hasn't, but you guys are working on it because you know about it already, then... well I'll still be disappointed that I wasn't the one who told you :P but I won't be too surprised :)

Let me preface this by saying I am not an expert on these things, so feel free to improve what I said (or give a reason why it doesn't apply at all :P). This is simply based on what I do know, have observed, and logically concluded. I will explain it from what my best hypothesis/theory currently is.
*crowd yells, "GET ON WITH IT"* oh, right...

I believe I have discovered a (note: not THE, just a) reason why doubles are more likely to "randomly" miss than singles are. Don't know how often this particular thing happens, but I bet it does at least some.
Take a look at this picture:

I have outlined the approximate areas you can tap in order for it to register on each of the three colors. Pretty darn huge, right? Which in general, is pretty darn sweet, because that means your fingers have wiggle room and don't have to stay specifically on the exact center (if there even were such a thing).
I was playing online today, purposely doing terrible in order to prevent people who were seriously playing a 1-on-1 match from getting catch-up taps. At one point I was just kinda tapping the middle lane a bunch, whether taps existed there or not. And I noticed something peculiar... my red (left) taps were occasionally being registered... Odd, I thought...

Then it hit me, and I had a big eureka moment.
Could it be, perhaps, that in attempting to hit a double in say, red and green (left and center), that your finger in the center sets off the red accidentally, and since your finger in the left is out of range, you no longer have hope of getting the green?
Experimentation then took place on my part, and I discovered something peculiar... which I will consider the "problem" part of this whole thing. When you tap in the overlap range, how does the program determine which it goes for?

Well, if there's a tap in red, it goes for red... if there's a tap in green, it goes for green... if there's not a tap in either, you just messed up your streak :P.
But what about if there's a tap in both? Well it just so happens that it turns out to assume LEFT. So if it's a question between left and center, it goes left. If it's between center and right, it goes center.
Why is this a problem? Well...

Tapping here, it's well within the good-looking range for a green tapper. But if there's one in both green and red, it's going to take red first!
Check it out yourself. Go into a song like bloodmeat where there's tons of doubles. Experiment and you can find the area where tapping closer to the green will register the reds. If you tap fast enough, you can get the red to register, and then the green to register the next time your finger hits, even though your finger hasn't moved.

So let's say there is indeed a tapper in red and green, and you tap here:

No problem! Nothing's in an overlap, so each registers the intended tapper.
But let's say you're drifting a little and tap here:

Well now, this really depends... IF you tap with the left slightly ahead (time-wise) of the center, you're fine, because the left gets the red, and the center, seeing nothing in red, gets the green.
IF on the other hand, your center is slightly ahead of the left, the center will default over to RED! Then when your left registers, it sees nothing in the red lane anymore! It's not close enough to the green lane, and so the green tap travels on, and there goes your streak!
(I have no clue how much of a time difference these things have to be... but I can definitely create the issue by exaggerating the time difference slightly)

Is this really a problem? Well some people would probably argue no, because if you're tapping in the correct place, you won't run into this.
I would go with the opinion, however, that the overlap areas really should default to whatever's closer, rather than whatever's on the left. Cause after all, tapping where that last picture shows I believe should still be taken correctly, as you are still even within the designated circles.
And I'm assuming Tapulous made the areas so big because they didn't want to be so picky about the exact location of your tap.
In other words, if you were asking me (which I know you aren't, but I don't care, I'm telling you anyway :P), I would change it to default whatever's close rather than left.
Is it a huge deal? No... but neither do I think it would be hard to fix...

Now for the advice.
How to prevent this:
Well, for one, you can tap in the correct location :P
But if you want to allow for some drifting, then tap slightly to the Right of the targets. This way, if your fingers wander, you will be in the intersection of the intended column and whatever's to the right of it, which will default to your intended column. Wonderful!

So... thoughts? Did I write a big thing for nothing? lol :P
 
happy I’m happy cause I had fun figuring this out... even if Nobody cares :P
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