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This game is 'wrong' :-)

Playing the 'wrong' contest...

I'm not getting enough visual feedback for when I'm correctly hitting a tapper. I'm wondering if the tunnel of light getting stronger is feedback for correct taps? Beyond that, the game is wrong in it's beats. Maybe it's the hardware, or my wetware, but why isn't there a way to calibrate the beats? If I am .25 seconds off on all the beats, shouldn't the program recognize this and calibrate? Or why isn't there a calibration screen of beats that I am tapping to and the program calibrates so that it knows what my taps are.

Want proof?

After spending hours trying to get my high score higher (I was tapping every *#$% beat), I read some of the message boards and one suggestion was to try to tap without the beat. So I tried tapping without listening to the music... and whadyaknow... instant high score. You know the game is broken when you are supposed to be listening to the music to tap to rhythm, and you stop listening and get a better high score. I find I have to tap later than the beat I am hearing. I am listening on headphones.

At the least, have the tappers change color or something for when they are supposed to be pressed. The splashes don't do that much because you don't know if the splash you see is the biggest splash available.
 
sad I’m extremely frustrated
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