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Incorrect shape rendering

The following code produces what's on the screenshot. The box has turned into a scaled sphere. Each of the two Shape nodes renders correctly if placed in a separate file.

#X3D V3.0 utf8

Shape {
appearance Appearance {
material Material {
diffuseColor 1 0 0
}
}
geometry Sphere {}
}

Shape {
appearance Appearance {
material Material {
diffuseColor 0 0 1
}
}
geometry Box {
size .5 4 .5
}
}


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