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Why can't fieldofView be below 0.02 radians (1.15 degrees)

According to the X3d specs, Viewpoint-> fieldofView can be from 0 to pi. However if I try to set it to any value below 0.02 radians (1.15 degrees), my world dissappears. I would like to be able to use values as small as 0.0017 radians (0.1 degrees). Is there something I can do to my model to resolve this problem or does the player not support this aspect of the X3d specs?
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