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Difference between badge, achievement, award?

I know it's been explained in the past, but could you provide a quick definition of these so I can be sure to be consistent when developing? Thanks!
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    This is in absolutely fabulous question. It's one that we toiled over for some time. The good news, is that the GameLab group will have a quest to focus on these details but let me give you the short answer here.

    We have built in the ability to create rewards.

    Awards can be created individually by teachers to reward behaviors that they may witness. They can be given without the completion of a quest or in association with one. “I saw you helping another student today, you get the HELPING HANDS award.”

    Achievements are built around behaviors this system can look for. Complete five quests in five days, rate 20 quests, complete 10 quests, except five quests in one day, etc. This can allow you to promote certain successful behaviors within the class by creating achievements associated with them.

    Badges are more often associated with groups of completed quests. This can be used to promote activities and quests in groupings as well as create a way of tracking certain mandatory course requirements. For example, the winning condition for the class could be 2000 experience points +3 badges. These badges could contain the required activities for the course. We feel that this gives teachers and designers the flexibility to allow for choice but still include certain fixed deliverables and outcomes.

    What’s great about achievements and badges is that the system looks for them.
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  • So would you recommend the "Achievement" category for creating a reward when a person reaches a new level or rank in a group? So at 100 xp, I would get a new rank and achievement to show it?
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  • I have a similar question. So badges and ranks both give an automatic reward? What is the difference?

    Why give both an achievement and a rank?
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    Ranks are the organization levels in your class, course, or group. They are set at specific XP levels. They are used to show progress through the course. (i.e. Private, Corporal, Sergeant, etc.)

    Badges are also automatically awarded but are for completion of groups of quests, not tied to advancement in the group.

    Achievements are also automatically awarded for system behaviors like completing 20 quests.

    Your confusion may be because the root group ALSO gives you an achievement each time you rank up. That's just for more bling.
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  • The 1st reply to the original post says there will be a quest available to explain the difference. That was 5 years ago (as of 2016).

    I assume the Rezzly / 3DGamelabs developers are actively developing. Thus, where is the quest for this which we can do?
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  • Hi michaelcfish - Review Chris Haskell's replies on this topic on this page. They are spot-on and should help clarify the issue.
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