How about giving badges a functionality so that you can give them on more conditions than tying them to a specific chain of quests. For instance, you could do builds like: IF the student completes any 4 of these 5 quests, then - badge. Or if the student completes Quest A Or Quest B.
Also, that would be neat for quest-prerequisites as well. Would it be possible to do?
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This would be great for us when we are creating alternate paths through the course.
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Agreed! My pathway is getting pretty gnarly, and to unlock quests and badges I'm starting to get pretty creative...
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It would also be nice to have the ability to award badges based on the number of XP earned for a group of quests (category)!
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Agreed. I was looking for the OR button when adding prerequisites.
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Is there a projected date for the OR option to be available for quests within a badge?
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Is there any further change to this. I see the option to assign alternative pre-requisites, but I have six categories of quests. I want to be able to assign a badge when a student obtains 150XP in a given categories. Is this possible?
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Well, I was trying to design in extra choice into the series of quests so that a student could opt out of a couple of the quests that she didn't find interesting. I see that often series are designed so that that a student can choose different paths but within those paths, the sequence is fixed so that completing one quest unlocks the next quest in that particular path.
The other alternative is just to have a new group for each series of tasks. I just need to see how things go with the students. -
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For now, I just added an award called "8 of 10 quests completed in Independence Level 1" . It has to be awarded by hand by the teacher. I make this award a prerequisite for the badge.
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