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A few ideas: Survivors, Cards for Supply Boxes and Searching killed zombies

Hi, I have some ideas for the game that I find would be useful. Let me know if some of them have already been posted or if you like them :)

Survivors: Increasing their total number.
Since we have 10 beds, it's logical to think that we can only have 10 survivors. The fact is, we have 14 slots in the survivors list. So... Could we use the remaining slots? I think yes. It's very simple. Let's think what will happen if all our survivors were in the compound.
We have 10 beds, so that's 10 survivors who could be resting/sleeping/recovering from injuries. We have 3 watchtowers, and when we get to put some actual survivors in it we could have 3 more survivors added to our compound. We have now 13 survivors who could be taking shifts between sleeping and standing guard on the watchtowers.
There's one more left, who could be out of the building checking the perimeter. That would make a total of 14 survivors, fitting every slot in the survivors list. We would then be able to have 3 groups going out on missions, only the last one will just have 4 members on it.

Zombies: Searching some rotten bodies.
When I get on a mission and search a small building, even if it's a high level one, I can get up to 2-3 minutes left after searching every possible spot with my scavenger, which I use only to kill zombies and gain more experience while I wait until I run out of time. Then I thought... Maybe some of the zombies were carrying useful stuff when they got infected? Metal, cloth or wood scraps, gear (since some of them seem to be from the HERC), some junk items which could be recycled... So I figured out that there could be a small percentage of them (obviously, as rotting progresses they are most likely to lose them, or making the survivors not want to use anything that comes from them) that could be searched after we kill them. Those ones would not disappear, they would look a bit like the bodies we can find and our scavengers (well, or any other member, since they all can but a scavenger is faster) could search them. The ones I said that look like HERC members (the ones wearing orange isolation suits) could even be wearing cards to open the supply boxes (that would be obviously a very rare item to find). I was thinking that maybe a 10-15% of the zombies could be searched.

Crafting: HERC Cards.
I think those cards are really expensive, and since recycling the boxes doesn't give us any items, a good engineer (a high level one) could craft fake card to open them. We will also need a high level crafting bench (maybe we could use the gear's one), and to make things more complicated, if what I said before was done (scavenging zombies' bodies) you could craft them only after finding (or buying) a real one, to take as a model. Obviously, the fake cards wouldn't work as well as the real ones, and depending on the skill of your engineer, you will have a lower or higher percentage of succeeding in opening the crate with your fake card. If you fail, the crate would be destroyed because the card would get stuck (or something like that), so you have to take the risk.
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