White Flag - Item to opt out of PvP forever, anyone interested?

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  • Updated 3 years ago
So we've been thinking about the PvP and wanted to see if anyone would be interested in a structure that would remove PvP from the game for them.

Here's the idea:

- You buy the white flag (like the Deathmobile upgrade)
- When built, you'll be excluded from any PvP action
- You will be able to dismantle it if you want back in on the action
- You can rebuild it for free
- The time to rebuild would be a number of days, during which time you'd be unprotected
- You'd still be able to help / get help from people

Just wondering if that appeals to anybody at all?
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Con, Official Rep

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Posted 3 years ago

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Lee_BFD

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Yes, this would appeal to me.

I have no interest in PvP at all. :)

I'm assuming that sales from PvP protection aren't going too well then?
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Con, Official Rep

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No, the protection sales are fine. Just looking at alternatives for people who want to buy something permanent.

We've found that permanent upgrades are much more appealing than having to top up every few weeks / month.
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Lee_BFD

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Makes sense.
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Old Numbnuts

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+1 Con

Anything I pay cash for has to be permanent.

Ongoing fees and renewals just lead to problems and confusion.
1 time purchases keep everyone on the same page.
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DarkJerec

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Yeah, permanent premium content is always better. I for instance bought the one fomr TLS: UC, so I prefer this way
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pacocinco

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Depending how much it costs, I'm interested.
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Douglas Tiegs

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While this could be abused readily, the idea is excellent.

It would be like in Evony when a person "truces," they get a free 24 hours then a 24 hour "cool down" (meaning they cannot truce multpile times in a row). Having 1 purchase price to do it indefinately is far superior, but then a person builds "free" without fear of attack for however long, then attacks and doesnt do a mission for 2 days? A bit one sided, but all in all, even though I personally would not purchase it, it is a fantastic idea and would like to see it implemented as an option to the people that never want to fear an attack and wish to just fight zombies.
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ferchu2007

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depends, materials or real money?
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Vostro

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From the post, "You buy the white flag (like the Deathmobile upgrade)", = real money.
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Black29

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I personally wouldn't purchase it, but I can see how it would appeal to some, likely enough to make it an economical venture.

The aspect you mentioned

The time to rebuild would be a number of days, during which time you'd be unprotected
is a key element to prevent guerrilla-like attacks.

That being said, I realize right now for most, including myself that PvP has its shortcomings, however, I have faith that with more development and fine tuning its gameplay and depth will be of value to TLS:DZ and shouldn't be ignored altogether.
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removed

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there has been very many reports on this issue.

this time i will not support that you must buy with real money.

to prevent abuse i suggest if they wanna disable it,
the carantene for rebuild it must be 1 month, if it`s possible
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Aztek Tzk

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agree with ole on the time line aspect as a means to prevent exploit.
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Grind Monkey

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"The time to rebuild would be a number of days, during which time you'd be unprotected"

From the first post.
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removed

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i read that and dont agree, so this is my suggestion
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removed

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@zombie read my reply, i want it to be free to prevent other players from ragequiting.
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Douglas Tiegs

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I understand your position and I personally have a different opinion. Not really too big a deal. To be honest, as I have made mention in my very first comment, it has to be long enough to deter people from doing exactly like you are mentioning. We only disagree with the time that it would take.
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jbloe

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Right now it seems the Deathmobile effectively is this flag. Killing off 10 survivors behind even a moderate defense is difficult to impossible IMHO. If one sticks to PvE one always has 10 survivors back at the compound when logging off.

Raiding another player 'breaks' this protection, but only for 4 hours or less. A much shorter time than you seem to be suggesting for the flag, so the Deathmobile would still be the smarter purchase.
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Vostro

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I guess in a way, but it forces you to have play a certain style in order to get that to work for you, and even then it's not a guarantee you're not gonna get harassed.

And since there are those who really seem to dislike the idea of PVP at all - this will allow them to opt out entirely...
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Old Numbnuts

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I am undecided.

Let's say I am 70% in favor of it and 30% not.
You can call that a Yes vote, because I never ever get 100% behind anything.

It would be an excellent and elegant solution to a problem a lot of people have commented on.

The Cost is going to be the biggest factor for most people.
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Nic Ludecke

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It would need to be not that expensive as you are getting nothing out of it besides not getting hurt. Because the only reason you would buy it is if you were getting harassed. And you should not have to pay that much to fix, no offense, a mistake on your part. But yes I absolutely support to the fullest extent.
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iroquoipliskin

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for those that want to opt out, completely, a great idea. got my vote
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CarbonNitride

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I'm undecided as well, cost would be important, but more than that would be cooldown time between building and unbuilding. Personally I would think a 24-72 hour build time would be reasonable. But more importantly you should also be barred from purchasing protect with gas during the rebuild time, otherwise it would be far too easy to exploit. Protection you get from raids would probably be reasonable to keep.
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Wong Yew Weng

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I wouldn't mind, but I'd certainly like to be able to pay in something other than real money. I can understand why it'd be done this way, though.
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Keyser Söze

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In theory I would be in favor of it because PvP as it stands just doesn't have any benefit to me (it's not really very fun and I don't need any resources) but I don't get attacked very often either (maybe 5 times in the whole time I've been playing and I don't even have a great defensive setup) so personally I wouldn't pay much for it currently.

I appreciate the offer and that you're trying to allow us to play your game in whatever way we prefer but at this point in time, I'd rather put the energy into making PvP more fun and worth-while. Of course I'm guessing creating this wouldn't take you all very long so it's probably not like it's deverting much time away from future updates...so...lol long story short, I'm a yes (for it). :P
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Douglas Tiegs

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I agree that PVP needs significant improvement, but maybe, just maybe, this could be a precourser to PVP being better to protect more effectively without, as Con said,

having to top up (I'd say off, but hey thats just me) every few weeks / month.
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snotmerchants

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Sorry, though I do understand the need to sell items for cash to support both the devs and the cost of running the game. This however just isnt right in my eyes. I see no reason why the white flag canot just be an option. Let the player decide with their hearts, not their wallets.
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Vostro

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Current system has players deciding with their wallets - just in a piecemeal fashion. The only change is that this becomes a one time expense instead of ongoing...

Not, the personally I have any interest in doing this...
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snotmerchants

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yes, that is what im talking about, any form of protection that requires money is just wrong. If they simply it a choice, you either pvp or you dont pvp, no money needed to decide that.
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Joseph Nikodemus

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I completely agree with u! Money should be for speeding up things or buying special items etc not for choosing pvp/not pvp
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Aztek Tzk

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In the very beginning the PvP aspect seemed to be scary to beginners (me included), as they didn't really know what it would be like. So a white flag option would likely be too seducing to those undecided that opt for getting out of PvP completely rather than ever trying it out in order to give it a chance. That's why I'm sceptical, even though I prefer attacking other players who take some pleasure in PvP instead of feeling bullied - and a white flag would give us some certainty.
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Moje JenomMoje

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I like the idea but I hate the cash payment for it. I think that the right way to do PvP is not opt-out, but opt-in.

That is, instead of paid protection, give EVERYBODY the white flag to start with. And provide significant incentives for them to pull it down voluntarily.

I would imagine it as something like:
1) You can pull down the white flag at will, inviting attacks.
2) If you attack somebody else, you cannot put up the white flag again for a LONG period of time (a few days at the very least, probably at least a week or two)
3) By attacking others, you gain access to any of the following:
* achievements
* exclusive gear
* exclusive tasks
* exclusive buildings
* exclusive map locations
* leaderboards, possibly with extra rewards.

In other words, make the game richer for PvPers, but allow it to be freely enjoyable by people who have absolutely no interest in PvP.

I personally would rather quit altogether than pay my way out if PvP against be should become troublesome. And that's not because I wouldn't want Con to enjoy my money, but because I want to pay for things I want, not pay for things I want to avoid.
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Douglas Tiegs

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No one playing likes cash payments for stuff, but it is a profitable business model that has formed a great group of people ACTUALLY LISTENING to user input.

I have to say, this is the first game I have every played that reaching a developer is possible, and productive.

We need to give people incentive for making these games.

The game needs more maps/tasks/locations PERIOD. I shouldnt need to pay for that, but we need to pay for the time that a person spends programming that. which is why they sell stuff for real money.

We need to be fair on this. I know people do not want to spend, but if you can imagine trying to feed a family on lumber from an online game, then you can imagine the reason that more options for the people that spend should be available.
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Moje JenomMoje

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Sure, Douglas. But that's not to say that every option for payment is a good one. And I personally find it horrible to pay for "protection". The moment this would become reality AND PvP would become a nuisance, I would simply delete the bookmark and go back to playing TLS:UC again, where I was more than glad to purchase the premium content.
I simply refuse to pay just to be 'protected' from something that in my opinion should be an opt-in.
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Hashimaru

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+1 Well said. :)
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Vostro

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+1 Ah, PVP or not to PVP tis an age old discussion that takes me back to MUD days.

While, I think an opt-in option for PVP would be appreciated by a lot of players - the fact that I assume people currently buying protection is part of what provides a base income stream for ConArtists games might make this unpalatable to implement.
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Aztek Tzk

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what I personally like about your idea is that it could serve as a vacation mode mechanics as well :)
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Alex Marras

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I'm feeling that this would take away some of the fun from the game.As someone said above me the fear of being raided changes the way that you aproach this game wich involes strategic building placement and weapons/gear management.Of course i support almost everything that con would introduce to the game wich needs a payment to acquire without being game breaking simply because creating a game takes effort and the feeling of being rewarded encourages you to create more and better stuff.To be honest i wouldnt buy it but it could lead to intended rage from the community because it removes the pvp aspect from the game with a price.Then some could say ''Why do we have to pay for it? If it could be done then give us a choice as players.''Other than that it can work as a free game function wich requires something like a daily resource fee to keep the flag running.Also another thought could be that the flag doesnt take away the raiding (pvp aspect) but makes the survivors immune to injuring (like surrendering) and lowers or increases the ammount of resources stolen by a percentage.
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Douglas Tiegs

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great idea about the percentage of resource stolen. +1 on that.
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Shane Caraway

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The option of not resisting is a curious one, and in keeping with the hypothetical world that this game establishes.
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Alex Marras

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I'm just throwing opinions here and there.Could you define ''in keeping''?
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Ewout de heij

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just make it free, because if i want to go on vacation and have no internet then i would be vulrenable against people who want to attack my compound
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BrutalMat Postnuke

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Definitely interested, but not by buying this flag with real money.
I play your wonderful game on Facebook, and I don't wanna know there is a link between FB and my bank account! :s
But I'm really not into PvP, such as my friends on the FB page "The Neighborhood" and I think we'd be glad to know there is an opportunity for us to play peacefully.
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big kahuna

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i smell con's golden car already. ;P
no that's ok but i think that wont work this way.

if players totally dislike the pvp part and are supposed to buy the flag for real money they'd rather quit at all and play other games instead of paying for the 'french flag'. ;P
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epic_ninja2311

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Con, i have cast my ballot (it says yes)
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LvL1 Infected

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That's really fine, since not everyone do PvP atm. The opt-in part is also nice since PvP's quite a challenge also...
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DarkJerec

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I would pay fot that, not interested in PvP at all! and buying protection is expensive to consider. So,yeah I will buy ti, same as the deathmobile upgrade! Very thankful for the PvP opt-in Con xDDDDDD
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Grind Monkey

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I as well as most people unless you are a hard core raider that has made a lot of enemies don't get raided enough to make it worth buying with real money.

If I ever come across some teenage puke greifer who gets his jollies by picking on a player over and over again to ruin the game for them. I will just quit.

I refuse to pay protection money for a game to prevent being bullied on general principle nor would I ever use real money to buy anything else in game that uses bullies to extort money from the user base as a business model.

It is bad enough that you try to get people to waste fuel by not bothering with a confirm button when you spend fuel. Now this? No, I will not support this.

That being said, there doesn't not seem to be anything else wrong with the system, other then price.
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jbloe

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A 'flag' for just one other player? Would folks be more likely to pay a smaller amount to keep one 'griefer' from ever attacking them again?

That lets them stay in the wider PvP pool, and maybe makes more money for Con piecemeal.
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removed

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+1 grind
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David Sanchez

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I like this idea often i wonder if the person i raid even likes raiding other people or wants to be in a pvp environment