Slave trade ship added options

  • Idea
  • Updated 3 years ago
  • Implemented
Slave trader ships should provide added benefits when you board them and kill the crew, without destroying the ship, for example:
1. Pick 1 slave for your ship to serve as crew (choose which race?). The rest sets of with the ship to freedom
2. Have 2 random slaves join your crew. The rest takes off with the ship to a nearby star system
3. Dismantle the ship with everything useful and sell the slaves on a nearby planet (lots of scrap, chance of a slave revolt on board with fighting)

Another option could be to attempt to silently board the ship, if you have a cloak and teleporter to free the slaves/some slaves.
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Tobias Naumann

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Posted 3 years ago

  • 5
Photo of Taerdin


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I'm fairly certain you can already attempt to sneak on board and free slaves.

I've definitely picked an option like that before.
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Tobias Naumann

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Thanks for the reply. Yes that might be true, as you said. I think I rescued a slave, but then the trader attacked me. Disregarding the last thing I added, the first three points as a new option still stand, because if you disable/decrew a slave trader ship, you get none.
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Justin, Official Rep

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There's so much crap we want to add to the game in theory. Like I really want to have like... prison ships... where one door is "locked" with a friendly inside. and if you can break the door after boarding they join your cause... I think that'd be cool... Granted lots of good ideas won't make it into the game.

In terms of your actual request i just added a bunch of possible outcomes to killing the crew of a slave ship for the next build