Why is this not supported by Mac OS Leopard?

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  • Updated 7 years ago
I'm starting a new topic to emphasize how important this is. There is no reason for it- none what-so ever. If it runs on firefox, it should run on any OS. When will this work on Mac OS Leopard?
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iansilv

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Posted 12 years ago

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Blaise Aguera y Arcas, Employee

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iansilv, we want this to work on the Mac. We're hard at work on it. Your comment about there being 'no reason' isn't entirely accurate. The difference between firefox and IE is just in the wrapper around the plugin (FF plugin vs. ActiveX control). The guts of the viewer are identical, which is why we were able to ship with Firefox support from day 1. This isn't the case between PC and Mac. The Mac uses OpenGL for 3D graphics, which is a radically different API than DirectX, which the PC uses. In other words, major parts of the viewer app need to be rewritten to run on the Mac. This isn't just web code! If we had had the manpower, we would have developed both versions simultaneously, but we didn't. I feel your pain, and know this doesn't help your frustration, but you should realize that making the choice to do our intial release PC-only was frustrating for us too. We're not happy about excluding potential fans from the experience.
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Kaz

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Do you have a projected release date then?
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kpizz13

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I second that question...is there any expected date when Photosynth will be compatible with Mac products? I'm dying to be able to explore Photosynth!
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mike

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Photo Synth looks like a fantastic tool to teach, share experiences etc. It is a product that I would pay for, but alas, I too am a mac user, along with everyone in our household. I realize the technical restrictions between openGL and DirectX, so I encourage the team, and it's Microsoft supporters to develop for a product that supports the rest of the world. The team has build a great product - congratulations.

MM
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tony

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I saw your talk (Blaise) at TED and it was fantastic. I assume that running Firefox on an Intel Mac with most versions of XP (Parallels, Boot Camp) would probably work? thanks so much
Tony
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Nathanael Lawrence

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Hi, Tony. Just wanted to point you in the direction of Jonathan's post regarding current Mac workaraounds via virtualization etc.
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scott

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If you are porting the coding to OpenGL, will this mean linux support, too? I know a large number of fellow users that would absolutely love to be able to run this on their machines. Open-source would be nice, but I do realize that Microsoft does like to keep its software patents to itself. I personally think this whole project is brilliant, and look forward to its future.
Scott
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Nathanael Lawrence

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Scott, maybe what I'm about to link you to is outdated but I haven't come across any updates.

Another user asked about Linux compatibility a month ago and Blaise replied right below that post. I would say that the picture looks somewhat grim at the moment.

If you really want it then I think that you should start a petition among Linux users who want to see Photosynth on their boxes and give Live Labs some evidence that the demand is out there.
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nathang345@gmail.com

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i agree! suely the mighty microsoft could spare a few more employees to work on something like this.
i, as well, would like a projected release date for the mac version.
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CraigD

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Mac version available NOW via Silverlight 2.0 - visit Photosynth.net and agree to try the Silverlight-based 'beta' version. Yes, works right there in Safari.

More details blogged here:
http://conceptdev.blogspot.com/2009/0...

Blaise - awesome project!
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nathang345@gmail.com

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Ok, great, now we have a revamped Mac viewer, but still absoulutely no way to create a synth without a Windows PC. The reason I even bother to bring this whole thing up in the first place is that I am hoping to get a Mac-Compatible version that I can actually use to make synths. Just viewing them is like less than half of the website's purpose.
I'm still impatient and annoyed.
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Nathanael Lawrence

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I know that this thread is ancient, but wanted to get the word out that on 2013 December 10th, Photosynth put up a beta of what they're going to be releasing in 2014.

There are no native apps yet, but the preview of their new website is live and you can sign up for access.

Once you're accepted, all you need is some photos shot for one of the four new synth types and your desktop/laptop web browser.

The photos for new synths are now uploaded directly through the browser, synthed on Photosynth's servers, and viewed in the browser.

The new synth viewer is written in WebGL and works in Internet Explorer 11, and the latest versions of Firefox and Chrome (Safari as well, if you manually enable WebGL). This means that you can now both create and view synths from any desktop or laptop, regardless of whether it runs Windows, MacOS, or Linux.

To get you started, here is the video tutorial for the new Photosynth preview:

To see it again, just visit photosynth.net/preview/help
For more detail, please download the Expert Shooting Guide from that page.

Also, here are two videos about the Photosynth 2014 Technical Preview which will help you get a flavor for how things have changed.

One by Photosynth's former architect, Blaise from TED Global 2013 on June 6th:


and another by Photosynth manager, David Gedye:


Looking forward to seeing uploads from everyone!
Come by the forum for the preview and share your thoughts with Photosynth's team and other peers like you and me.